in an interview, you are asked to explain how gamification contributes to enterprise security. how should you reply?
a. recreational gaming helps secure an entriprise network by keeping the attacker engaged in harmless activites
b. instructional gaming in an enterprise keeps suspicious employees entertained, preventing them from attacking
c. instructional gaming can train employees on the details of different security risks while keeping them engaged
d. recreational gaming can train employees on how to contain a physical threat at an enterprise