Cora is a video game designer. She believes that games played using virtual reality headsets will be perceived by students as more challenging. She proposes an experimental study to examine this belief.
Identify the independent variable in the study
The control group
Provide a valid operational definition of challenging in this study
Explain how random assignment would help establish cause and effect
explain why it would be difficult to use a double blind procedure
Explain how a variable-ratio schedule of reinforcement might relate to someone playing video games