Paul needs to randomly select one of his four children to go first in a board game. Which simulation tools could he use in this situation?

1. a spinner divided evenly into 12 sections, with three sections each of four different colors. - Correct
2. a bag containing 12 chips in two different colors, with six of each color.
3. a standard deck of cards.
4. two coins -Correct
5. a six-sided number cube

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905995

Answer:

1/3/4 are all correct

Step-by-step explanation:

For Paul to select 1 of his 4 children, the simulation tool must have the possibility of giving a result of 1/4 (i.e. 1 in 4 children). The simulation tools capable of these results are: (1), (3) and (4)

To determine which simulation tool is correct for the situation, we simply put each option to test.

Option (1)

[tex]Sections = 12[/tex]

[tex]Sub= 3[/tex]

Here, the simulation is done by calculating the probability of each subsection.

The probability is:

[tex]Pr = \frac{Sub}{Sections}[/tex]

[tex]Pr = \frac{3}{12}[/tex]

Simplify

[tex]Pr = \frac{1}{4}[/tex]

Option 2

[tex]Chips =12[/tex]

[tex]Sections = 2[/tex]

Here, the simulation is done by calculating the probability of each section.

The probability is:

[tex]Pr = \frac{Sections}{Chips}[/tex]

[tex]Pr = \frac{2}{12}[/tex]

Simplify

[tex]Pr = \frac{1}{6}[/tex]

Option 3

A standard deck has:

[tex]Cards = 52[/tex]

[tex]Suit = 13[/tex]

Here, the simulation is done by calculating the probability of each suit.

The probability is:

[tex]Pr = \frac{Suits}{Cards}[/tex]

[tex]Pr = \frac{13}{52}[/tex]

Simplify

[tex]Pr = \frac{1}{4}[/tex]

Option 4

[tex]Coins = 2[/tex]

Here, he needs to toss the coin 2 times. So, the possible sample space are:

[tex]S = \{HH, HT, TH, TT\}[/tex]

The probability of one of the outcomes is:

[tex]Pr = \frac{1}{n(S)}[/tex]

Where:

[tex]n(S) = 4[/tex] ---- number of outcomes

So:

[tex]Pr =\frac{1}{4}[/tex]

Option 5:

[tex]Sides =6[/tex]

The probability of getting 1 of the 6 faces is:

[tex]Pr = \frac{1}{6}[/tex]

Paul can only use simulations that give 1/4. Hence, (1), (3) and (4) are correct because they all equal 1/4.

Read more about probability simulation at:

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