Ethan avoids all types of mushrooms since when he was younger, he ate a mushroom that was growing in his yard and became sick; is the scenario that is an example for stimulus generalization.
The capacity to act in a new environment according to a strategy learnt in earlier, analogous circumstances is known as stimulus generalization. The challenge is figuring out which elements of the learning circumstances should be applied to all situations. Both for symbolic and associationist representations, this is a mystery.
Conversely, when conceptual spaces are applied, the stimulus is shown as falling within a certain dimension or domain. The applicability of a generalization may thus be seen as a result of the distance from a prototype stimuli, with the distances being established with the help of an underlying conceptual space.
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